How Beastmaster and Dark Seer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Dark Seer win 44.52% of ranked matches when playing on the same team, over 629 matches.
Controlling the map early feels awkward because both heroes want to do the same job. Beastmaster needs lane farm to get his summons strong enough to pressure towers, while Dark Seer also accelerates by pushing out waves with Ion Shell. They end up competing for the same resources, which slows down the game plan for both of them. In fights, their abilities don't line up well either. Surge doesn't find a great target in Beastmaster, and his single-target Primal Roar doesn't capitalize on a multi-hero Vacuum. This leaves their overall strategy feeling disconnected and less effective than having two heroes with more distinct roles.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 36.19% | 105 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.52% | ▲ +1.0pp | 629 |
| 7.41d | 43.53% | ▼ -1.7pp | 8,136 |
| 7.41c | 45.21% | ▼ -1.7pp | 4,587 |
| 7.41b | 46.91% | — | 7,043 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.