How Underlord and Meepo perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Meepo win 56.39% of ranked matches when playing on the same team, over 133 matches.
You might think Underlord is too slow to keep up with Meepo, but he actually provides exactly what Meepo needs to snowball safely. Pit of Malice is the perfect setup, rooting multiple enemies so every clone can Poof onto them for a huge burst of damage. While the Meepos are hitting buildings or heroes, Atrophy Aura cripples the physical damage of anyone nearby, making the whole group surprisingly hard to kill. The biggest factor is Fiend's Gate. Underlord can bring the entire Meepo army across the map for surprise ganks and objectives, turning a simple farming pattern into a sudden, overwhelming push.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 55.97% | 134 |
| Legend & Ancient | 56.88% | 109 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 56.39% | ▲ +2.3pp | 133 |
| 7.41d | 54.05% | ▲ +0.7pp | 10,122 |
| 7.41c | 53.31% | ▲ +1.2pp | 5,639 |
| 7.41b | 52.13% | — | 7,381 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.