How Underlord and Puck perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Puck win 46.54% of ranked matches when playing on the same team, over 3,251 matches.
Setting up for a kill with this pair can feel a little awkward. The main issue is that their control spells work against each other's goals. Underlord's Pit of Malice roots enemies in place, encouraging them to stand still and wait it out. A hero who isn't moving has no reason to break Puck's Dream Coil, which lessens the ultimate's threat and removes the secondary stun. While both heroes bring a lot of area denial and magical damage, their abilities don't stack effectively. Enemies caught in both a Pit and a Coil are often no worse off than if they were caught in just one, leading to redundant crowd control.
This disconnect plays out across the game. Underlord wants to create a large, static battleground where his team can grind down opponents with Firestorm and Atrophy Aura. Puck, on the other hand, is a mobile assassin who prefers to jump on a target, burst them down, and escape. Underlord doesn't provide the instant, hard lockdown that Puck needs for a clean setup, and Puck's hit-and-run style doesn't always fit with Underlord's slow-pushing tempo. They don't actively sabotage each other, but they don't create the powerful combinations you see with other pairings.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 44.78% | 393 |
| Legend & Ancient | 45.40% | 544 |
| Divine & Immortal | 51.35% | 296 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.54% | ▼ -0.8pp | 3,251 |
| 7.41d | 47.33% | ▼ -0.4pp | 38,328 |
| 7.41c | 47.74% | ▼ -0.2pp | 20,243 |
| 7.41b | 47.95% | — | 18,280 |
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Data updated Aug 17, 2026.