How Underlord and Silencer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Silencer win 49.46% of ranked matches when playing on the same team, over 10,332 matches.
Controlling a teamfight becomes a bit more straightforward with this duo. Underlord’s Pit of Malice creates a perfect lockdown area, holding enemies in place. This gives Silencer an easy opportunity to apply his spells on a key target trapped inside. An enemy caught by the root is forced into a bad choice: take heavy damage from Firestorm and Arcane Curse, or try to cast an escape spell and get silenced by a well-timed Last Word. The two heroes combine area-denial with single-target punishment, making it dangerous for enemies to get caught out of position.
This pairing often tries to establish map control around objectives. Underlord can push waves and place a defensive Pit of Malice, allowing Silencer to punish anyone who steps up to contest. However, the synergy can be managed. Enemies with items like a Force Staff or Eul's Scepter can escape the pit before Silencer lands his full combo. Teams facing this duo will also learn to separate them, knowing that their strongest teamfight potential requires them to be together. Global Silence can be a good safety net for a gank or counter-initiation, but the core interaction is very dependent on positioning.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.66% | 433 |
| Crusader & Archon | 48.47% | 1,568 |
| Legend & Ancient | 46.40% | 1,515 |
| Divine & Immortal | 49.64% | 419 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.46% | ▼ -0.6pp | 10,332 |
| 7.41d | 50.05% | ▼ -0.6pp | 122,198 |
| 7.41c | 50.65% | ▼ -0.2pp | 57,884 |
| 7.41b | 50.82% | — | 48,527 |
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Data updated Aug 17, 2026.