How Underlord and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Skywrath Mage win 50.30% of ranked matches when playing on the same team, over 10,505 matches.
Setting up a kill with this pair seems straightforward on paper. Underlord can use Pit of Malice to hold an enemy in place for Skywrath Mage's Mystic Flare. In reality, this is often less effective than it sounds. A root doesn't prevent the target from using items like a Force Staff or Black King Bar, or from simply turning and casting spells back at the very fragile Skywrath. Underlord excels at controlling a large area and multiple heroes, while Skywrath needs one specific, high-priority target to be completely locked down and unable to react, which the root alone doesn't guarantee.
Throughout the game, this mismatch in ideal fight scenarios becomes clear. Underlord wants to stand on the frontline, soaking up damage and weakening the enemy team over time with his aura and Firestorm. Skywrath Mage has to stay far in the back, looking for an opening to unload his entire kit on one person. This can leave their team feeling disjointed, with a frontline hero who wants long fights and a backline hero who wants short ones. Even a team reposition with Fiend's Gate can be awkward, as it risks putting the delicate Skywrath in a position where he can be instantly deleted.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 56.31% | 444 |
| Crusader & Archon | 52.68% | 1,587 |
| Legend & Ancient | 48.60% | 1,428 |
| Divine & Immortal | 50.49% | 509 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.30% | ▲ +0.7pp | 10,505 |
| 7.41d | 49.65% | ▲ +0.2pp | 116,712 |
| 7.41c | 49.47% | ▼ -0.1pp | 52,721 |
| 7.41b | 49.59% | — | 45,300 |
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Data updated Aug 17, 2026.