How Axe and Faceless Void perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Axe and Faceless Void win 48.05% of ranked matches when playing on the same team, over 29,632 matches.
Setting up inside a Chronosphere gives Axe a straightforward target for Berserker's Call. He can blink onto the frozen enemies and taunt them just as the sphere expires, creating a long, continuous chain of control. This extended lockdown provides Faceless Void a clean window to attack without needing to worry about his own survivability. If a key target survives the initial onslaught, Axe's Culling Blade is usually enough to finish the job, securing the most important kill and swinging the fight. The entire sequence is about layering two big area-of-effect abilities for a simple, effective result.
This combination comes online in the mid-game and defines how the team wants to fight. The plan revolves around finding a pickoff or objective fight where both heroes have their major cooldowns ready. The main point of failure is coordination. If Axe is caught out before Faceless Void is ready, or if Chronosphere is used on a solo target far from the fight, the synergy is completely lost. Because it relies so heavily on two specific ultimate abilities and good positioning from both heroes, the advantage it provides is helpful but not always guaranteed.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.22% | 1,261 |
| Crusader & Archon | 46.34% | 3,537 |
| Legend & Ancient | 46.32% | 2,660 |
| Divine & Immortal | 46.36% | 783 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.05% | ▼ -3.3pp | 29,632 |
| 7.41d | 51.36% | ▼ -2.8pp | 296,718 |
| 7.41c | 54.11% | ▲ +1.4pp | 183,591 |
| 7.41b | 52.70% | — | 127,848 |
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Data updated Aug 18, 2026.