How Axe and Techies perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Axe and Techies win 50.79% of ranked matches when playing on the same team, over 21,664 matches.
Picking these two heroes together creates a simple and brutal kill plan. Axe wants to jump in and lock down multiple enemies with Berserker's Call, forcing them into a tight clump. This is the perfect invitation for Techies, who can follow up with a guaranteed Blast Off! on the entire group. It's not uncommon for Axe to intentionally call enemies onto a stack of pre-placed Proximity Mines, turning his initiation into an instant kill before the targets can even act. Axe provides the ideal lockdown, and Techies provides the massive area damage to capitalize on it.
This combination really comes alive once Axe secures a Blink Dagger. From that point forward, the enemy team is forced to play cautiously and spread out, knowing that a successful Call means a lost teamfight. Playing against it feels dangerous, as any push or objective attempt can be punished severely. The primary counter is to have heroes with strong saves to survive the initial burst on the called target, or to split-push effectively to avoid the five-on-five confrontation where this duo thrives. The pressure is on their supports to provide enough vision to spot Axe's initiations before they happen.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.09% | 1,276 |
| Crusader & Archon | 53.56% | 3,202 |
| Legend & Ancient | 50.88% | 2,386 |
| Divine & Immortal | 49.26% | 814 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.79% | ▼ -1.7pp | 21,664 |
| 7.41d | 52.51% | ▼ -1.5pp | 259,425 |
| 7.41c | 53.97% | ▼ -0.5pp | 137,574 |
| 7.41b | 54.47% | — | 125,159 |
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Data updated Aug 17, 2026.