How Axe and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Axe and Windranger win 49.57% of ranked matches when playing on the same team, over 3,813 matches.
Thinking this is a free setup for a kill is a common mistake. On paper, Axe’s Berserker’s Call holds enemies in place for a perfect Windranger Shackleshot. In reality, their goals often conflict. Axe wants to taunt as many heroes as possible to maximize his Counter Helix spins and create chaos. Windranger’s Focus Fire, however, can only hit a single target. While she can help burst one hero during the Call, her main value comes from her long-duration stun, which can be surprisingly difficult to land on a clump of enemies that might not be near a tree. Their abilities can feel like they are solving different problems.
This results in fights that are effective but rarely exceptional. In the mid-game, Axe will make his initiation, and Windranger will try to pick off a priority target. The problem is that while she's busy with one hero, the others that Axe called are often able to recover and retaliate after the taunt ends. An enemy team that positions well can spread out enough to deny Windranger a good shackle angle, leaving her to provide single-target damage that doesn't always capitalize on the multi-hero mayhem Axe creates. It works, but it's not a coordinated wombo-combo.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.73% | 1,502 |
| Crusader & Archon | 50.79% | 3,936 |
| Legend & Ancient | 50.18% | 3,366 |
| Divine & Immortal | 46.92% | 1,219 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.57% | ▼ -0.9pp | 3,813 |
| 7.41d | 50.49% | ▼ -0.9pp | 336,139 |
| 7.41c | 51.35% | ▲ +0.7pp | 156,497 |
| 7.41b | 50.65% | — | 125,983 |
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Data updated Aug 12, 2026.