How Batrider and Phantom Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Batrider and Phantom Assassin win 44.42% of ranked matches when playing on the same team, over 2,251 matches.
Lassoing a key target for Phantom Assassin to jump seems like a guaranteed kill. Batrider provides the lockdown, and PA provides the burst damage. The main issue is that their kits don't actually help each other. Batrider's Sticky Napalm amplifies his own magical damage from Firefly, but it does nothing to boost Phantom Assassin's physical crits. Because their damage types are completely separate, the combination is less efficient than it appears on paper. The target dies from a pile of raw damage, not from any real synergy between the two heroes' abilities.
This pairing can be fine for picking off a lone support. Batrider finds someone, and Phantom Assassin deletes them. In bigger fights, though, the setup often feels lacking. Phantom Assassin usually gets more value from a partner who can reduce enemy armor or provide a defensive save to help her survive after she blinks in. Batrider offers a powerful single-target disable and some area denial with his fire, but it's an awkward fit. You end up with two heroes who want to kill the same target, but their methods don't truly combine, leaving the team with a bit of a hole in its strategy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.51% | 172 |
| Crusader & Archon | 41.10% | 382 |
| Legend & Ancient | 38.55% | 249 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.42% | ▲ +0.2pp | 2,251 |
| 7.41d | 44.23% | ▼ -1.0pp | 32,719 |
| 7.41c | 45.27% | ▼ -4.3pp | 17,502 |
| 7.41b | 49.62% | — | 31,685 |
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Data updated Aug 17, 2026.