How Bounty Hunter and Faceless Void perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bounty Hunter and Faceless Void win 51.68% of ranked matches when playing on the same team, over 6,024 matches.
Accelerating a Faceless Void's farm can tilt the game's tempo. Bounty Hunter's Track provides crucial vision, helping Void's team see enemy movements and set up a better Chronosphere. This scouting also lets Faceless Void farm more aggressively, knowing if a gank is coming his way. When a kill does occur, the bonus gold from Track helps him reach his core items a bit sooner. A successful teamfight on multiple Tracked heroes can create a significant gold swing, funding not only Void's next item but his teammates' as well.
The game plan often involves Bounty Hunter creating pressure while Faceless Void focuses on his laning. Once Chronosphere is ready, they can start actively hunting for isolated targets together. The main counter-play is for the enemy team to group up, making it much harder to find the pickoffs that make Track so valuable. This pairing offers very little to help Void through a difficult lane, so a tough start can delay the whole strategy. The advantage really hinges on converting Bounty Hunter's early rotations into tangible gold leads; if the ganks fail, the synergy doesn't get off the ground.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.32% | 423 |
| Crusader & Archon | 46.27% | 938 |
| Legend & Ancient | 52.30% | 761 |
| Divine & Immortal | 59.82% | 331 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.68% | ▼ -0.3pp | 6,024 |
| 7.41d | 52.00% | ▼ -0.7pp | 79,994 |
| 7.41c | 52.67% | ▲ +0.9pp | 47,321 |
| 7.41b | 51.75% | — | 37,678 |
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Data updated Aug 17, 2026.