How Bounty Hunter and Sand King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bounty Hunter and Sand King win 49.14% of ranked matches when playing on the same team, over 2,495 matches.
Combining these two heroes for ganks sounds powerful, but their tools often work at cross-purposes. Sand King wants to start a big fight by channeling Epicenter and hitting multiple enemies with Burrowstrike, which requires the other team to be grouped. Bounty Hunter, however, excels at punishing lone heroes, using Shadow Walk to find and Track an isolated target. When one hero gets their ideal setup, the other often finds their own abilities are less effective. They both bring initiation, but the kind of fight each one wants to start is fundamentally different, creating a slight, but consistent, tension in their game plan.
Across a match, this can lead to awkward moments where one hero is waiting for an opportunity the other can't create. Sand King might blink in for a huge teamfight ultimate, leaving Bounty Hunter to simply apply Track afterward rather than helping enable the play. Conversely, when Bounty Hunter is scouting for a solo pickoff, Sand King’s loud, area-of-effect spells aren't needed. While the Track gold is always useful, the overall result is a partnership that feels less like a coordinated plan and more like two heroes who happen to be on the same team.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.39% | 186 |
| Crusader & Archon | 45.14% | 350 |
| Legend & Ancient | 46.89% | 273 |
| Divine & Immortal | 54.29% | 105 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.14% | ▲ +0.4pp | 2,495 |
| 7.41d | 48.70% | ▲ +1.3pp | 30,205 |
| 7.41c | 47.43% | ▼ -1.7pp | 14,159 |
| 7.41b | 49.16% | — | 18,510 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.