How Broodmother and Shadow Fiend perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Broodmother and Shadow Fiend win 50.15% of ranked matches when playing on the same team, over 3,775 matches.
Pushing into the enemy's side of the map often feels like a competition between these two heroes. Broodmother wants to claim a large area with her webs, consuming every creep and camp to grow her spider army. At the same time, Shadow Fiend needs to clear waves and jungle with Shadowraze to accelerate his own farm. This creates a natural conflict for resources, forcing one hero to play in less safe areas or accept a slower game, which neither kit handles well. The team’s overall economy suffers because the map isn't being farmed efficiently; instead, two powerful cores are stepping on each other's toes.
This tension comes to a head in the mid-game. The draft lacks a clear direction, as Broodmother wants to split the map and create chaos, while Shadow Fiend often prefers a more grouped-up fight to land a decisive Requiem of Souls. Without strong initiation or lockdown from either hero, it's difficult to secure kills or control the pace of a fight. The enemy team can easily exploit this by punishing the split-pusher or collapsing on the core who lacks backup. For this lineup to succeed, one hero must fundamentally change their playstyle, which usually results in them being ineffective.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.07% | 338 |
| Crusader & Archon | 56.31% | 650 |
| Legend & Ancient | 54.83% | 414 |
| Divine & Immortal | 60.25% | 161 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.15% | ▲ +1.5pp | 3,775 |
| 7.41d | 48.60% | ▲ +1.8pp | 43,607 |
| 7.41c | 46.82% | ▲ +0.8pp | 18,495 |
| 7.41b | 45.99% | — | 22,775 |
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Data updated Aug 17, 2026.