How Centaur Warrunner and Disruptor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Disruptor win 49.82% of ranked matches when playing on the same team, over 12,462 matches.
Getting caught by Glimpse is a death sentence against many lineups, but with Centaur Warrunner as the follow-up, it’s less certain. Disruptor excels at pulling a specific hero back and trapping them with Kinetic Field and Static Storm. Centaur, however, wants to charge in and stun whatever is in front of him. This creates a timing issue. For the combo to land perfectly, Centaur has to anticipate the Glimpse location and already be there. More often, his Stampede initiation moves the fight, potentially pushing enemies out of the Static Storm or leaving the trapped target behind while the brawl happens elsewhere.
Across the game, this duo's plans can feel disconnected. Disruptor looks for an isolated hero to punish from range, while Centaur wants to blink or run into the enemy's core formation. If Centaur initiates, Disruptor’s lockdown can feel redundant after the initial Hoof Stomp, or the fight moves too quickly for the spells to be effective. While they can occasionally chain their abilities for a clean kill, they often operate on slightly different timings and positioning goals, preventing them from forming a consistently strong ganking pair and leaving their combined impact up to chance.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.38% | 308 |
| Crusader & Archon | 47.89% | 1,330 |
| Legend & Ancient | 48.17% | 1,557 |
| Divine & Immortal | 49.40% | 587 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.82% | ▼ -0.7pp | 12,462 |
| 7.41d | 50.48% | ▲ +0.8pp | 74,672 |
| 7.41c | 49.71% | ▲ +1.1pp | 25,454 |
| 7.41b | 48.63% | — | 24,984 |
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Data updated Aug 18, 2026.