How Centaur Warrunner and Faceless Void perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Faceless Void win 47.88% of ranked matches when playing on the same team, over 10,237 matches.
Setting up a big Chronosphere often depends on the initiator. Centaur Warrunner’s Stampede can help close the gap for Faceless Void, but their abilities can feel awkward together. Chronosphere freezes allies, so if Centaur charges in with his team, he often ends up stuck uselessly inside the bubble or standing awkwardly at the edge. A well-timed Hoof Stomp can provide some setup, but its cast point and area of effect make it less reliable than other disables for guaranteeing a multi-hero lockdown. Centaur’s main contribution is simply being a durable frontliner, a job that doesn't uniquely benefit Void.
The pairing's overall game plan can feel disconnected. Centaur Warrunner typically wants to create tempo and force fights with Stampede from the mid-game onward. Faceless Void, meanwhile, usually needs more farm and prefers a very specific, controlled fight inside his ultimate. This can lead to fights where Centaur goes in but Void isn't ready, or where Void lands a Chronosphere but Centaur is out of position to follow up with damage or control enemies outside the sphere. Their success relies on a level of coordination that doesn't always materialize.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.71% | 459 |
| Crusader & Archon | 44.07% | 1,620 |
| Legend & Ancient | 44.97% | 1,383 |
| Divine & Immortal | 44.10% | 458 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.88% | ▼ -1.6pp | 10,237 |
| 7.41d | 49.43% | ▼ -1.0pp | 97,811 |
| 7.41c | 50.43% | ▲ +2.3pp | 49,555 |
| 7.41b | 48.11% | — | 38,071 |
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Data updated Aug 17, 2026.