How Centaur Warrunner and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Lion win 47.75% of ranked matches when playing on the same team, over 27,545 matches.
Stacking disables sounds good on paper, but the execution can be clumsy. Lion’s Earth Spike and Centaur Warrunner’s Hoof Stomp both provide stuns that can easily overlap if not timed perfectly, effectively wasting half the disable duration. While Stampede helps Lion get into position, the initial gank or lane kill attempt often relies on this awkward stun timing. Their burst potential with Finger of Death and Double Edge can also be overkill. Funneling that much single-target damage onto one hero is often unnecessary, leaving other enemies free to counter-initiate or escape while the duo’s long cooldowns recover.
This small disconnect plays out over the course of a match. Centaur wants to run at the other team and start a brawl, using Stampede to get his whole team involved in a chaotic fight. Lion, however, excels at controlled pick-offs from the fog, often with a Blink Dagger. He can’t always keep up with the charge, and he might use all his spells on the first target Centaur reaches. This can leave him out of position and without spells when the real teamfight begins, making it feel like the two heroes are playing at slightly different speeds.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.60% | 1,091 |
| Crusader & Archon | 46.54% | 4,257 |
| Legend & Ancient | 45.06% | 4,152 |
| Divine & Immortal | 44.62% | 1,347 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.75% | ▼ -1.3pp | 27,545 |
| 7.41d | 49.04% | ▼ -0.5pp | 234,733 |
| 7.41c | 49.55% | ▲ +2.3pp | 89,893 |
| 7.41b | 47.27% | — | 80,837 |
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Data updated Aug 17, 2026.