How Centaur Warrunner and Silencer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Silencer win 49.98% of ranked matches when playing on the same team, over 13,284 matches.
Pairing these two feels like it should be a straightforward setup, but the reality is more complicated. Centaur Warrunner wants to charge deep into the enemy team with Stampede and cause chaos, relying on his durability to survive. This aggressive dive doesn't always create the clean teamfight Silencer prefers. While a good Hoof Stomp can certainly set up a Last Word, the heroes' primary teamfight spells don't have a special interaction. Global Silence is a powerful tool, but it's often used reactively to stop enemy spellcasting, while Stampede is used proactively to start a fight, so their ideal timings don't always align.
Across the game, their impact often feels separate. During ganks, they can coordinate a kill on a single target, but they don't offer each other much in the laning stage. In larger fights, Centaur's goal is to break formations and be a disruptive frontline presence. Silencer, on the other hand, wants enemies to be grouped and controlled so he can apply his damage-over-time spells effectively. They can both be successful in the same fight, but their success isn't usually dependent on one another. They simply end up fighting near each other, rather than truly fighting together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.98% | 562 |
| Crusader & Archon | 48.56% | 2,160 |
| Legend & Ancient | 45.73% | 1,874 |
| Divine & Immortal | 47.81% | 525 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.98% | ▼ -1.5pp | 13,284 |
| 7.41d | 51.50% | ▲ +0.5pp | 116,042 |
| 7.41c | 50.97% | ▲ +1.6pp | 44,467 |
| 7.41b | 49.37% | — | 39,505 |
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Data updated Aug 17, 2026.