How Centaur Warrunner and Tiny perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Tiny win 44.52% of ranked matches when playing on the same team, over 456 matches.
Coordinating initiations often becomes a liability with this pairing. A well-intentioned Toss can easily throw an enemy out of Centaur Warrunner's Hoof Stomp, or even displace Centaur himself at the worst possible moment. Both heroes want to fill the same role: a Blink Dagger initiator who jumps in and stuns key targets. This redundancy creates friction, as Tiny’s desire to isolate a single unit with his combo clashes with Centaur's goal of locking down an entire area. Instead of a clean setup, their abilities frequently get in each other's way, breaking up what should be a cohesive teamfight entry.
The result is a one-dimensional game plan that's easy for opponents to read. Both heroes need considerable farm for their core initiation items, which can create competition for resources and slow the team’s tempo. Once they are ready to fight, the strategy is predictable. Enemies can counter by spreading out, building defensive items like Force Staff or Eul's Scepter, and kiting the two slow, melee heroes after their initial burst. Lacking sustained damage from range, this duo struggles to close out kills if their blink-stun assault doesn't immediately succeed.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 37.90% | 124 |
| Crusader & Archon | 43.47% | 467 |
| Legend & Ancient | 47.72% | 526 |
| Divine & Immortal | 46.62% | 281 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.52% | ▼ -1.0pp | 456 |
| 7.41d | 45.51% | ▼ -1.5pp | 37,324 |
| 7.41c | 46.98% | ▲ +1.1pp | 21,630 |
| 7.41b | 45.92% | — | 22,400 |
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Data updated Aug 11, 2026.