How Chaos Knight and Jakiro perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Chaos Knight and Jakiro win 52.55% of ranked matches when playing on the same team, over 6,458 matches.
Stacking Chaos Knight's stun on top of Jakiro's Ice Path can create a very long lockdown on a single hero. In theory, this sets up an easy kill with Reality Rift and illusions. The problem is that it’s often more lockdown than is needed, and it requires both heroes to commit their primary stuns to one target. Beyond this simple gank setup, their kits don't align perfectly. Jakiro excels at controlling large areas and damaging grouped enemies with spells like Macropyre, while Chaos Knight wants to find and isolate a single hero to burst down with his Phantasms.
Across a match, this duo often pulls in different directions. Jakiro is naturally drawn to pushing lanes and setting up for five-on-five fights where his area denial shines. Chaos Knight, however, hits his stride by using his ultimate to secure pickoffs on lone heroes, creating a numbers advantage before a fight even begins. They can certainly win fights together when the stars align, but they don't have a shared, natural game plan. This lack of a consistent, combined strategy means they often end up relying on their individual strengths rather than amplifying each other's, leading to fairly average results.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.49% | 637 |
| Crusader & Archon | 54.44% | 1,137 |
| Legend & Ancient | 49.92% | 611 |
| Divine & Immortal | 50.00% | 114 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.55% | ▲ +2.4pp | 6,458 |
| 7.41d | 50.19% | ▲ +0.3pp | 74,868 |
| 7.41c | 49.85% | ▲ +1.4pp | 22,689 |
| 7.41b | 48.47% | — | 27,165 |
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Data updated Aug 17, 2026.