How Chaos Knight and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Chaos Knight and Lion win 50.67% of ranked matches when playing on the same team, over 15,318 matches.
Chaining Lion's disables into a Chaos Bolt is the core idea here. The plan is to lock one enemy down and delete them from the fight before they can react. The problem is that both heroes offer a similar package of single-target lockdown and burst damage. This can feel a bit redundant. If the target has a defensive item or gets help from a teammate, you've used all your major spells on one hero who might not even die. The variable duration of Chaos Knight's own stun can also make timing the chain difficult, sometimes leaving a gap for an escape.
This duo lives and dies by their early ganking success. If Lion and Chaos Knight can find pick-offs, they can use that momentum to take towers and control the map. A kill secured with a full illusion combo and a Finger of Death can break a lane open. However, both heroes are slow farmers and offer almost no ability to clear creep waves. If enemies play defensively and avoid ganks, this pair can fall behind on gold and experience. They also struggle against teams that group up early, as their single-target focus is much less effective against five heroes at once.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.64% | 1,254 |
| Crusader & Archon | 49.68% | 2,522 |
| Legend & Ancient | 45.93% | 1,535 |
| Divine & Immortal | 46.99% | 349 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.67% | ▲ +1.3pp | 15,318 |
| 7.41d | 49.41% | ▼ -0.4pp | 169,238 |
| 7.41c | 49.84% | ▲ +0.6pp | 68,632 |
| 7.41b | 49.21% | — | 72,266 |
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Data updated Aug 17, 2026.