How Chen and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Chen and Lion win 48.35% of ranked matches when playing on the same team, over 91 matches.
Casting Penitence on a target does nothing to amplify Lion's Finger of Death, which points to the core problem with this duo. Chen's kit is built around enabling his army of creeps and physical damage dealers, while Lion is a pure magical burst hero. This conflict extends to their game plan. Both heroes act as playmakers and require significant levels and resources to be effective, making for a greedy support pair. Chen wants to group up and push early with his creeps. Lion is more focused on finding individual pickoffs with his disables. These plans don't overlap well, often leaving the team feeling disjointed and unable to commit to a single strategy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 43.69% | 103 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e early | 48.35% | ▲ +4.0pp | 91 |
| 7.41d | 44.38% | ▼ -1.7pp | 9,676 |
| 7.41c | 46.12% | ▲ +1.4pp | 6,433 |
| 7.41b | 44.77% | — | 6,580 |
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Data updated Aug 11, 2026.