How Crystal Maiden and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Crystal Maiden and Skywrath Mage win 51.63% of ranked matches when playing on the same team, over 14,476 matches.
Laning against this pair can feel suffocating. Skywrath Mage wants to spam his spells to bully you out, but he's held back by a small mana pool. Crystal Maiden's Arcane Aura solves that problem completely, letting him throw out Arcane Bolts almost on cooldown from the first wave. This constant magical harassment wears down opponents and makes them vulnerable. If Crystal Maiden ever lands a Frostbite, it’s a near-perfect setup for Skywrath to drop his entire combo, including Mystic Flare, securing an easy kill. The two don't need items to create this threat, making their first few levels quite dangerous.
The goal for this duo is to leverage that early pressure to win their lane and create space. A successful laning stage lets them move around the map together, using their combined lockdown and burst damage to pick off isolated heroes. The main issue is that both heroes are extremely fragile and have no escape mechanisms. If they get initiated on, they both tend to die instantly. This shared weakness means that while their offensive potential is high, they can be a huge liability against teams that can close the distance quickly, which keeps their overall effectiveness in check.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.86% | 1,049 |
| Crusader & Archon | 52.65% | 2,131 |
| Legend & Ancient | 50.75% | 1,527 |
| Divine & Immortal | 46.87% | 463 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.63% | ▲ +0.0pp | 14,476 |
| 7.41d | 51.62% | ▼ -0.1pp | 154,298 |
| 7.41c | 51.72% | ▲ +0.0pp | 69,097 |
| 7.41b | 51.67% | — | 69,063 |
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Data updated Aug 17, 2026.