How Dark Seer and Snapfire perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dark Seer and Snapfire win 46.60% of ranked matches when playing on the same team, over 5,331 matches.
Pairing these two together often looks better during the draft than it feels in-game. The obvious plan is to put Ion Shell on Snapfire and let her run at enemies with Surge. This can sometimes work, especially when she's already being jumped on. The core issue is that Snapfire is a ranged hero who usually wants to stay far away from the fight, kiting with her attacks and finding a safe spot to channel Mortimer Kisses. Forcing her to run into melee range to apply Ion Shell damage is counter-intuitive and puts her in a dangerous position. While the combo isn't actively bad, the ideal game for Dark Seer rarely lines up with the ideal game for Snapfire.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.24% | 173 |
| Crusader & Archon | 45.65% | 655 |
| Legend & Ancient | 48.60% | 856 |
| Divine & Immortal | 45.05% | 495 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.60% | ▼ -4.8pp | 5,331 |
| 7.41d | 51.45% | ▲ +2.6pp | 66,466 |
| 7.41c | 48.82% | ▲ +3.1pp | 14,531 |
| 7.41b | 45.71% | — | 6,635 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.