How Dazzle and Drow Ranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dazzle and Drow Ranger win 47.45% of ranked matches when playing on the same team, over 8,569 matches.
Getting caught on Drow Ranger often means you're dead, since enemies disable Marksmanship just by getting close. Dazzle’s Shallow Grave offers a direct answer to this, buying a few precious seconds for Drow to use Gust to create space or for the team to counter-initiate. The armor reduction from Bad Juju also lines up perfectly with Drow's high physical damage, making her a much bigger threat to durable frontliners. While Grave doesn't keep her ultimate active when she's jumped, it does give her a chance to survive the initial burst and fight back once she's repositioned and the enemy has backed off.
This pairing relies entirely on the enemy team's ability to coordinate a clean kill. If they lack the chain stuns or burst to finish Drow Ranger during the Grave, she often gets to reset and clean up the fight. However, the duo doesn't offer much in terms of lockdown or initiation on its own. Enemies with strong gap close and multiple ways to control a target can still overwhelm Drow before Dazzle can react, or they can simply switch targets. It's a defensive combo that forces opponents to be more precise, but it doesn't fundamentally change how either hero wants to play.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.18% | 633 |
| Crusader & Archon | 54.42% | 1,415 |
| Legend & Ancient | 51.30% | 961 |
| Divine & Immortal | 49.31% | 217 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.45% | ▼ -4.5pp | 8,569 |
| 7.41d | 51.93% | ▲ +0.4pp | 112,537 |
| 7.41c | 51.51% | ▲ +1.3pp | 39,244 |
| 7.41b | 50.25% | — | 34,776 |
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Data updated Aug 17, 2026.