How Dazzle and Spirit Breaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dazzle and Spirit Breaker win 53.34% of ranked matches when playing on the same team, over 9,437 matches.
Charging a backline hero often leaves Spirit Breaker deep in enemy territory and vulnerable to being turned on. Dazzle directly addresses this weakness with Shallow Grave, allowing Spirit Breaker to survive the initial burst of return damage and stay in the fight longer. This buys crucial time for your team to follow up on his initiation. Additionally, Dazzle’s Poison Touch provides a slow that helps keep the target locked down after Spirit Breaker’s stuns wear off, making escapes more difficult. The core idea is enabling Spirit Breaker's aggressive plays to be less of a one-way trip.
This pairing tends to make early ganks and mid-game initiations more consistent. With Dazzle providing a safety net, Spirit Breaker can confidently charge priority targets, knowing he has a chance to survive. Opponents have to adjust their target priority; bursting Spirit Breaker might not work, forcing them to either try to stun-lock him before Grave is cast or divert attention to Dazzle himself. The advantage is only slight because the combo is purely reactive. If Dazzle is out of position or Spirit Breaker gets silenced or chain-stunned, the synergy falls apart completely.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.20% | 471 |
| Crusader & Archon | 57.77% | 1,165 |
| Legend & Ancient | 57.24% | 870 |
| Divine & Immortal | 54.58% | 240 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.34% | ▲ +0.9pp | 9,437 |
| 7.41d | 52.44% | ▲ +0.6pp | 79,114 |
| 7.41c | 51.84% | ▲ +0.5pp | 33,997 |
| 7.41b | 51.35% | — | 40,885 |
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Data updated Aug 18, 2026.