How Disruptor and Dragon Knight perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Disruptor and Dragon Knight win 50.37% of ranked matches when playing on the same team, over 4,350 matches.
Drafting these two together often feels like a safe choice for lockdown, but their kits can overlap more than they stack. Dragon Knight brings a reliable, close-range stun with Dragon Tail, which sets up a very easy Kinetic Field and Static Storm. The main issue is that a lot of supports can provide follow-up on a stun. Disruptor’s unique contribution is Glimpse, but that spell is for punishing bad positioning or catching runners. Dragon Knight, as a frontliner, is usually already moving forward to create the fight, so the ideal Glimpse setup doesn't always line up with what he wants to be doing.
In game, this means their success depends heavily on timing. A Glimpse that brings a hero right to Dragon Knight for a stun-and-kill sequence feels great. In larger teamfights, however, their preferred positions can be at odds. Dragon Knight wants to be deep in the enemy's formation, being a durable nuisance and stunning a core. Disruptor needs to stay on the edges to survive and find the best angle for his ultimate. This separation means they don't always focus the same target, so while they both provide control, it isn't always combined for a single, decisive kill.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.69% | 267 |
| Crusader & Archon | 49.79% | 731 |
| Legend & Ancient | 52.02% | 619 |
| Divine & Immortal | 57.84% | 185 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.37% | ▲ +0.9pp | 4,350 |
| 7.41d | 49.48% | ▲ +0.7pp | 45,656 |
| 7.41c | 48.82% | ▲ +0.8pp | 20,428 |
| 7.41b | 47.98% | — | 23,513 |
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Data updated Aug 17, 2026.