How Disruptor and Faceless Void perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Disruptor and Faceless Void win 46.88% of ranked matches when playing on the same team, over 10,116 matches.
Dropping a Static Storm inside a Chronosphere is the classic combo, but it means you're committing two of your biggest teamfight ultimates to the same area. Chronosphere itself provides a complete lockdown on anyone caught. While Disruptor's ultimate adds a lot of damage and a lingering silence, it can feel like overkill if your team already has the damage to handle targets Faceless Void has trapped. This makes the play feel very all-or-nothing. If that single fight doesn't go perfectly, you're left with two crucial abilities on cooldown and might not have the tools to handle the next engagement.
Execution is also less reliable than it looks on paper. Faceless Void needs to catch key heroes, and Disruptor has to be close enough to follow up instantly without getting trapped himself, which is a common mistake. Outside of this one big moment, their kits don't always align. Disruptor wants to play from the back and control enemies at a distance with Glimpse and Thunder Strike, while Void is looking for the perfect moment to jump deep into the enemy team. This can lead to awkward positioning and difficulty coordinating the one fight that their draft is built around.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.90% | 461 |
| Crusader & Archon | 46.87% | 1,487 |
| Legend & Ancient | 46.09% | 1,456 |
| Divine & Immortal | 40.16% | 498 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.88% | ▼ -1.4pp | 10,116 |
| 7.41d | 48.29% | ▼ -1.6pp | 126,274 |
| 7.41c | 49.89% | ▲ +0.8pp | 73,725 |
| 7.41b | 49.08% | — | 60,236 |
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Data updated Aug 17, 2026.