How Disruptor and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Disruptor and Templar Assassin win 48.44% of ranked matches when playing on the same team, over 512 matches.
Trying to follow up on Disruptor's control can be awkward for Templar Assassin. Kinetic Field is great for trapping heroes, but it also creates a wall that TA can't easily walk through to land her Meld strike and physical burst. She either has to already be on the target or blink inside, which can be a risky commitment. While a Glimpse can pull an enemy back for an easy kill, it's a single-target setup. This clashes with TA's goal of using Psi Blades to cleave down multiple heroes in a chaotic fight, where Disruptor's area denial can get in her way as much as the enemy's.
Across the game, their timings and goals don't line up well. Templar Assassin wants to hit her item timings and create constant pressure with frequent ganks. Disruptor's biggest contribution, Static Storm, has a long cooldown and is best saved for decisive five-on-five engagements. In the smaller skirmishes that TA thrives on, Disruptor’s lockdown can feel insufficient compared to supports with more spammable stuns. This forces Templar Assassin to rely more on her own Blink Dagger timing and leaves the duo feeling disconnected, unable to consistently enable each other's strengths.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.70% | 151 |
| Crusader & Archon | 48.34% | 482 |
| Legend & Ancient | 46.07% | 484 |
| Divine & Immortal | 49.21% | 189 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.44% | ▲ +1.7pp | 512 |
| 7.41d | 46.78% | ▼ -0.3pp | 39,706 |
| 7.41c | 47.04% | ▲ +1.3pp | 17,440 |
| 7.41b | 45.70% | — | 22,759 |
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Data updated Aug 11, 2026.