How Disruptor and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Disruptor and Warlock win 49.45% of ranked matches when playing on the same team, over 3,066 matches.
Stacking Chaotic Offering and Static Storm seems powerful on paper. In a perfect scenario, Warlock lands a multi-hero stun and Disruptor follows up with Kinetic Field and the silence, completely locking down a teamfight. The main issue is redundancy. Both are long-cooldown, high-impact spells that can often win a fight on their own. Using them together on the same targets can be overkill, securing kills that were already guaranteed by one of the ultimates. This pairing also puts two relatively slow, squishy intelligence heroes on the same team, making your lineup vulnerable to early aggression and pickoffs before these combos can be attempted.
The game plan becomes very predictable. You're waiting for Warlock and Disruptor to group up and land their spells together. If the enemy team is smart, they'll play split and look for picks, knowing that if either of these heroes dies before the fight, the combination is broken. The laning phase can also be awkward, as both heroes need levels to come online and lack escapes, making them prime targets for ganks. While their combined area denial is strong, it relies on the enemy team clumping up for them, and you often lack the lockdown or mobility needed to force those situations consistently.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.59% | 185 |
| Crusader & Archon | 50.20% | 490 |
| Legend & Ancient | 49.87% | 371 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.45% | ▲ +0.2pp | 3,066 |
| 7.41d | 49.26% | ▼ -0.1pp | 36,222 |
| 7.41c | 49.38% | ▲ +0.2pp | 15,530 |
| 7.41b | 49.15% | — | 18,205 |
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Data updated Aug 17, 2026.