How Dragon Knight and Spirit Breaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dragon Knight and Spirit Breaker win 51.85% of ranked matches when playing on the same team, over 6,762 matches.
Seeing a Spirit Breaker charging your lane is often a death sentence. When he arrives with a Dragon Knight in tow, it becomes a simple but effective lockdown chain. The Charge of Darkness provides the map-wide initiation, and Dragon Knight follows up with Dragon Tail for a guaranteed stun. This allows both heroes to get their damage off without much of a fight. It's a very direct way to secure kills on lone heroes who are out of position, especially once Dragon Knight gets his ultimate and can contribute more ranged damage and durability to the gank.
This ganking duo is at its best during the mid-game, creating space by picking off vulnerable targets. However, both heroes excel at single-target control and can struggle if the enemy team groups up early. Neither offers significant area-of-effect damage or teamfight-turning spells on their own. As a result, opponents can mitigate the pressure by sticking together and forcing fights around objectives. Dragon Knight wants to methodically push down towers, while Spirit Breaker is looking for constant action across the map; their game plans don't always overlap perfectly.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.80% | 536 |
| Crusader & Archon | 53.14% | 1,227 |
| Legend & Ancient | 51.74% | 777 |
| Divine & Immortal | 45.36% | 183 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.85% | ▲ +0.4pp | 6,762 |
| 7.41d | 51.47% | ▲ +0.1pp | 75,210 |
| 7.41c | 51.41% | ▲ +1.2pp | 39,181 |
| 7.41b | 50.24% | — | 47,849 |
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Data updated Aug 17, 2026.