How Dragon Knight and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dragon Knight and Warlock win 50.41% of ranked matches when playing on the same team, over 3,783 matches.
Fighting for farm and map control can feel awkward because these two heroes operate on different clocks. Dragon Knight wants to group up and pressure objectives as soon as Elder Dragon Form is available. Warlock's game plan, however, revolves around his own much longer ultimate cooldown, Chaotic Offering. This timing mismatch often creates windows where Dragon Knight is ready to fight but Warlock can't contribute his most powerful spell, making fights less decisive. Their basic abilities also don't link up very well; Dragon Knight's single-target stun isn't enough to guarantee a kill with Warlock's follow-up.
This pairing often has to play a patient game, waiting for the perfect five-on-five engagement. When it works, Warlock's ultimate provides the setup for Dragon Knight to clean up. But skilled opponents will recognize this and play around the long cooldown of Chaotic Offering, forcing split-pushes or taking smaller fights. This can leave Dragon Knight using his own transformation defensively, slowing down the pace he wants to set. The combination isn't actively detrimental, but it lacks the reliable, aggressive synergy that allows a team to consistently dictate the flow of the game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.88% | 374 |
| Crusader & Archon | 52.20% | 751 |
| Legend & Ancient | 49.19% | 372 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.41% | ▲ +1.4pp | 3,783 |
| 7.41d | 49.05% | ▲ +0.5pp | 43,411 |
| 7.41c | 48.59% | ▲ +0.8pp | 21,141 |
| 7.41b | 47.82% | — | 25,703 |
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Data updated Aug 17, 2026.