How Drow Ranger and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Drow Ranger and Viper win 45.14% of ranked matches when playing on the same team, over 14,084 matches.
Picking both these heroes often means trading hard lockdown for lane dominance. Both Drow Ranger and Viper want to accomplish a similar goal: sit at a safe distance and wear down enemies with persistent slows and right-clicks. Drow’s Frost Arrows and Viper’s poisons can stack up, but this overlap offers diminishing returns compared to pairing one of them with a hero who provides stuns. The core issue is that neither hero can truly hold an enemy in place for the other to unload damage. They fight in parallel, rather than setting each other up for more decisive plays.
This leaves the draft feeling a bit one-dimensional as the game progresses. Strong laning phases from both cores can create an early advantage, but converting that lead can be awkward. The responsibility for initiating fights and controlling mobile enemy heroes falls entirely onto the supports and offlaner. Against teams that can easily disengage or dive the backline, both Drow Ranger and Viper can be left vulnerable. The team's success often depends on snowballing hard enough from the lanes that the enemy is too poor to mount an effective defense, which isn't always a reliable plan.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.02% | 1,225 |
| Crusader & Archon | 49.82% | 1,979 |
| Legend & Ancient | 50.84% | 1,190 |
| Divine & Immortal | 46.76% | 370 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.14% | ▼ -4.0pp | 14,084 |
| 7.41d | 49.19% | ▲ +0.6pp | 191,692 |
| 7.41c | 48.57% | ▲ +0.7pp | 77,571 |
| 7.41b | 47.84% | — | 64,740 |
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Data updated Aug 17, 2026.