How Earthshaker and Slark perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earthshaker and Slark win 51.71% of ranked matches when playing on the same team, over 17,775 matches.
Pairing a stunner with a carry seems straightforward, but the combo isn't as clean as it looks on paper. Earthshaker provides the lockdown Slark needs to get on top of a target, with Fissure setting up a free Pounce. Chained stuns from Aftershock are also great for letting Slark build up Essence Shift stacks on a single hero. The problem is that their goals can diverge in bigger fights. Slark wants to isolate and kill one hero at a time, weaving in and out with Shadow Dance. Earthshaker wants to find a huge, five-man Echo Slam, which is a situation where Slark’s single-target focus isn’t always the best follow-up.
This partnership often hinges on the mid-game. If Earthshaker gets his Blink Dagger on time, the pair can roam the map creating pickoffs and letting Slark snowball. If they fall behind, however, they can feel like two greedy heroes with not enough impact. Enemy teams can also adapt by playing spread out, which neuters Echo Slam's potential and makes it harder for Slark to find the solo kills he thrives on. The success of this lane depends entirely on converting Earthshaker's initiation into a quick kill, which isn't always possible against teams with good saves or mobility.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.65% | 917 |
| Crusader & Archon | 51.06% | 2,726 |
| Legend & Ancient | 53.17% | 2,347 |
| Divine & Immortal | 52.49% | 743 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.71% | ▲ +1.0pp | 17,775 |
| 7.41d | 50.74% | ▲ +0.3pp | 195,175 |
| 7.41c | 50.44% | ▼ -0.8pp | 99,735 |
| 7.41b | 51.23% | — | 120,623 |
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Data updated Aug 17, 2026.