How Earthshaker and Spirit Breaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earthshaker and Spirit Breaker win 53.40% of ranked matches when playing on the same team, over 19,968 matches.
Following up on a Charge of Darkness gives Earthshaker an almost guaranteed Fissure. Spirit Breaker's initial stun is long enough to let Earthshaker perfectly position his wall to block escape paths while extending the lockdown. This chain of stuns is often enough to secure a kill on most heroes early on, especially against mobile targets that Earthshaker would otherwise struggle to pin down by himself. The combined control makes it very difficult for a single hero to survive being caught out, creating consistent pickoff potential from the moment Spirit Breaker hits his first big timing.
This ganking duo is strongest in the mid-game, creating pressure and space by roaming the map for kills. Once teamfights begin, the initiation can reverse: Earthshaker can use Blink Dagger to land a multi-hero Echo Slam, which sets up Spirit Breaker to Charge a key backliner trying to reposition. The synergy is effective but can feel a bit one-dimensional, as both heroes are primarily initiators. If the initial target has a defensive support nearby or is simply too durable to burst down quickly, the combo can fizzle out, leaving both heroes in a potentially awkward spot.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.32% | 1,313 |
| Crusader & Archon | 54.98% | 3,072 |
| Legend & Ancient | 54.92% | 2,316 |
| Divine & Immortal | 57.16% | 747 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.40% | ▲ +0.8pp | 19,968 |
| 7.41d | 52.57% | ▲ +0.3pp | 208,202 |
| 7.41c | 52.22% | ▲ +0.3pp | 91,731 |
| 7.41b | 51.87% | — | 107,594 |
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Data updated Aug 17, 2026.