How Earthshaker and Tidehunter perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earthshaker and Tidehunter win 51.62% of ranked matches when playing on the same team, over 10,048 matches.
Setting up a big teamfight often involves one massive ultimate, but this pair brings two. Tidehunter's Ravage provides a huge, reliable area stun that perfectly sets up for Earthshaker to land a devastating Echo Slam. The chainstun is difficult for enemies to escape, and a follow-up Fissure can lock down anyone who survives the initial blast or tries to flee. The armor reduction from Gush also amplifies the physical damage from both Echo Slam and Earthshaker's Enchant Totem hits on key targets caught in the chaos, making it easier to clean up.
The main issue is that both Ravage and Echo Slam are game-winning abilities on their own. Committing both to a single engagement can be overkill, and it leaves the team without a major teamfight cooldown for a long time. Earthshaker and Tidehunter both want to be the primary Blink Dagger initiator, so they can feel redundant. While the combination is powerful when a fight absolutely must be won, in many scenarios one ultimate would have been sufficient. This overlap in roles means the pairing doesn't consistently produce better results than having two heroes with more distinct jobs.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.28% | 514 |
| Crusader & Archon | 52.03% | 1,405 |
| Legend & Ancient | 50.86% | 1,286 |
| Divine & Immortal | 50.86% | 409 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.62% | ▲ +1.7pp | 10,048 |
| 7.41d | 49.89% | ▼ -0.7pp | 105,219 |
| 7.41c | 50.62% | ▼ -1.0pp | 52,887 |
| 7.41b | 51.64% | — | 68,517 |
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Data updated Aug 17, 2026.