How Earthshaker and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earthshaker and Undying win 53.09% of ranked matches when playing on the same team, over 18,552 matches.
Fighting against this pair can feel deceptive; you see two slow strength heroes and underestimate their combined control. Earthshaker’s Fissure provides an excellent tool for trapping enemies inside the area of an Undying Tombstone, forcing them to either fight the zombies or take a long route out. Any stuns from Earthshaker give the zombies more time to connect and wear targets down. In turn, the slow from Flesh Golem can make it a little easier for Earthshaker to land his spells. It’s not a flashy combo, but their kits have a bit of useful overlap that can disrupt an enemy's positioning.
This dynamic is most effective in chaotic mid-game fights around objectives. Undying creates a messy fight, and Earthshaker is good at capitalizing on that chaos with his own teamfight spells. The plan isn't complicated: Tombstone goes down, slows are applied, and Fissure splits the enemy team or blocks a key target. However, this pairing is heavily reliant on their long cooldowns. If the enemy team can play around their timings, split up, or simply burst down the Tombstone, the advantage disappears quickly. They need a successful initiation to get things going.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.94% | 901 |
| Crusader & Archon | 55.31% | 2,714 |
| Legend & Ancient | 55.05% | 2,327 |
| Divine & Immortal | 56.21% | 870 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.09% | ▼ -0.0pp | 18,552 |
| 7.41d | 53.14% | ▲ +1.5pp | 164,026 |
| 7.41c | 51.60% | ▼ -0.3pp | 58,901 |
| 7.41b | 51.86% | — | 59,467 |
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Data updated Aug 17, 2026.