How Ember Spirit and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ember Spirit and Templar Assassin win 46.88% of ranked matches when playing on the same team, over 2,786 matches.
Picking two high-tempo, physical damage cores seems strong, but it creates a draft that's easy to solve. Templar Assassin wants to delete heroes with Meld strikes after getting Desolator. Ember Spirit wants to jump on people and wear them down with Sleight of Fist chains. The issue is that both heroes rely on hitting specific timings with physical damage items. This gives the enemy team a very clear signal: buy armor. A single Ghost Scepter on a support or an early Platemail on an offlaner can neutralize a huge part of your team's kill threat, making your two main cores feel ineffective.
This setup often leaves your team feeling one-dimensional and greedy. You might lack the stuns or control needed to set up kills for either Templar Assassin or Ember Spirit in the first place. If you can't snowball from the laning stage, the mid-game becomes a struggle. The enemy team starts grouping up, their armor items come online, and your window to burst people closes fast. Both heroes end up fighting over the same type of farm and trying to execute the same game plan, which usually isn't enough to secure a win against a balanced draft.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 30.17% | 116 |
| Crusader & Archon | 51.74% | 373 |
| Legend & Ancient | 51.19% | 420 |
| Divine & Immortal | 45.02% | 251 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.88% | ▲ +0.9pp | 2,786 |
| 7.41d | 46.01% | ▲ +0.0pp | 30,234 |
| 7.41c | 45.99% | ▼ -0.4pp | 13,648 |
| 7.41b | 46.38% | — | 18,296 |
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Data updated Aug 17, 2026.