How Ember Spirit and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ember Spirit and Viper win 47.17% of ranked matches when playing on the same team, over 3,691 matches.
Pairing a huge slow with a burst hero sounds like it should work, but the core issue is a lack of hard lockdown. Viper provides plenty of slowing power, but this doesn't stop an enemy from using a mobility spell or item to escape. Ember Spirit needs a target to be properly stunned to guarantee his Searing Chains connects and his full damage combo lands. A slow helps, but it’s often not enough to secure the kill against anyone with an escape. The two end up applying pressure in ways that don't combine well, as one wants to burst instantly while the other grinds opponents down over time.
This tempo mismatch creates problems across the game. Ember Spirit wants to be active around the map, using remnants to find quick pickoffs. Viper plays a much slower game, preferring to dominate a single lane and control territory around his Nethertoxin. They rarely find themselves in the right place to help each other. When Ember makes a play, Viper is often too far away to add his damage. When enemies collapse on the slow-moving Viper, Ember lacks the tools to peel for him effectively, making it easy for opponents to divide and conquer.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.97% | 249 |
| Crusader & Archon | 48.57% | 525 |
| Legend & Ancient | 53.54% | 452 |
| Divine & Immortal | 53.57% | 168 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.17% | ▲ +0.5pp | 3,691 |
| 7.41d | 46.64% | ▲ +1.0pp | 43,873 |
| 7.41c | 45.62% | ▼ -0.8pp | 21,951 |
| 7.41b | 46.42% | — | 23,830 |
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Data updated Aug 17, 2026.