How Ember Spirit and Weaver perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ember Spirit and Weaver win 44.77% of ranked matches when playing on the same team, over 4,291 matches.
Putting two slippery, high-damage cores together feels like it should work, but they often fail to secure kills. Both Ember Spirit and Weaver excel at weaving in and out of fights, dealing consistent physical damage rather than instant burst. The problem is that neither of them brings reliable crowd control to the table. Ember's Searing Chains is a situational root that requires a second unit, and Weaver has no hard stuns at all. This means a target can often survive their combined assault by simply walking away or using a defensive item before the damage becomes lethal.
This lack of control defines how the game plays out. The duo struggles to set up their own ganks and has to play reactively, waiting for an enemy to overextend or for another teammate to provide all the initiation. In mid-game teamfights, both Ember and Weaver are looking for the same thing: a vulnerable, locked-down target. This puts immense pressure on the rest of their team to provide all the setup. An enemy team can abuse this by staying grouped, knowing there's little threat of a clean pick-off, and can itemize with armor or a Ghost Scepter to counter both cores at once.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 39.19% | 222 |
| Crusader & Archon | 46.40% | 597 |
| Legend & Ancient | 50.09% | 587 |
| Divine & Immortal | 44.17% | 283 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.77% | ▼ -1.0pp | 4,291 |
| 7.41d | 45.72% | ▲ +0.5pp | 52,018 |
| 7.41c | 45.24% | ▼ -0.7pp | 28,956 |
| 7.41b | 45.96% | — | 38,617 |
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Data updated Aug 17, 2026.