How Enchantress and Faceless Void perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enchantress and Faceless Void win 48.75% of ranked matches when playing on the same team, over 3,229 matches.
Being trapped in a Chronosphere is bad enough, but having an Enchantress hitting you from a safe distance makes it much worse. Faceless Void provides a perfect, stationary target for her Impetus. Because she can stand far outside the bubble, she can maximize her pure damage output on a key enemy without any risk of being caught herself. While other heroes might be frozen, Enchantress is free to unload her attacks, which can be enough to burst down a durable target who might otherwise have survived the duration of Void’s ultimate. The setup is simple and effective for deleting one specific hero.
This entire dynamic, however, relies on a well-placed Chronosphere. If Faceless Void catches the wrong target or misses key enemies, Enchantress’s single-target damage doesn't do much to turn the tide. As the game progresses, a farmed Void often has enough damage to solo-kill his targets anyway, making her contribution less critical. While her Untouchable slow and healing can help keep Void alive outside of his ultimate, the main synergy is very cooldown-dependent. It's a nice bonus for picking off a priority hero, but it doesn't fundamentally change how either hero wants to play the game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.91% | 289 |
| Crusader & Archon | 40.59% | 505 |
| Legend & Ancient | 52.24% | 312 |
| Divine & Immortal | 53.39% | 118 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.75% | ▼ -0.2pp | 3,229 |
| 7.41d | 48.95% | ▼ -1.9pp | 43,253 |
| 7.41c | 50.80% | ▲ +1.0pp | 27,963 |
| 7.41b | 49.83% | — | 21,796 |
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Data updated Aug 17, 2026.