How Faceless Void and Spirit Breaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Faceless Void and Spirit Breaker win 49.67% of ranked matches when playing on the same team, over 17,909 matches.
Catching an enemy with a Charge of Darkness gives Faceless Void a clear target for Chronosphere. Spirit Breaker can lock down a single hero with his stuns and Nether Strike, making it simple for Void to follow up with his own ultimate for a guaranteed kill. The main problem is execution. If Spirit Breaker is still on top of the target when Chronosphere goes up, he'll be frozen inside it with the enemy, completely useless until it ends. The whole sequence relies on Spirit Breaker getting his damage and stuns off and then getting out of the way before Void commits.
This pairing often leads to a split game plan. Spirit Breaker naturally wants to be active and ganking across the map from the start, while Faceless Void needs time and space to farm his core items. If their coordination is tight, Spirit Breaker can create pickoffs that accelerate Void's farm. If their timing is off, they can feel disconnected. Spirit Breaker might initiate fights that Void isn't ready to join, or a misplaced Chronosphere can trap the very ally who set up the play. The success of this duo really depends on the players' ability to communicate their intentions.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.85% | 1,144 |
| Crusader & Archon | 46.60% | 2,811 |
| Legend & Ancient | 46.64% | 2,157 |
| Divine & Immortal | 49.60% | 621 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.67% | ▼ -0.7pp | 17,909 |
| 7.41d | 50.37% | ▼ -1.4pp | 231,467 |
| 7.41c | 51.77% | ▲ +1.1pp | 148,596 |
| 7.41b | 50.71% | — | 131,305 |
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Data updated Aug 17, 2026.