How Faceless Void and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Faceless Void and Windranger win 47.83% of ranked matches when playing on the same team, over 16,308 matches.
Playing for two greedy cores often leaves the map feeling small and contested. Both Faceless Void and Windranger typically need a significant amount of farm to be effective, which can strain a team's economy and slow down its tempo. While Chronosphere can set up a kill for Windranger, her damage is mostly single-target. Using a game-changing teamfight ultimate to enable Focus Fire on one enemy hero feels inefficient, especially when a good Chronosphere can catch several targets. A support Windranger provides a more reliable setup with Shackleshot, but she won't have the damage to contribute meaningfully inside the ultimate.
The success of this pairing often depends on getting early pickoffs. A well-placed Chronosphere can guarantee a Shackleshot, leading to a quick kill on an isolated hero. However, this is a huge commitment for a single target, and teams can play around it by staying grouped or having saves ready. If the early ganks fail or if the lanes go poorly, the draft can feel very difficult to execute. The game becomes a race against the clock for both Faceless Void and Windranger to secure the items they need before the enemy team groups up and forces fights you aren't ready to take.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.77% | 1,037 |
| Crusader & Archon | 45.50% | 2,499 |
| Legend & Ancient | 45.66% | 2,017 |
| Divine & Immortal | 48.66% | 670 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.83% | ▼ -0.6pp | 16,308 |
| 7.41d | 48.45% | ▼ -1.9pp | 208,706 |
| 7.41c | 50.33% | ▲ +0.9pp | 121,159 |
| 7.41b | 49.46% | — | 90,477 |
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Data updated Aug 17, 2026.