How Grimstroke and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Grimstroke and Windranger win 49.43% of ranked matches when playing on the same team, over 8,861 matches.
Facing two heroes linked by Soulbind creates a moment of panic. The obvious follow-up is a Windranger Shackleshot, which can feel like a death sentence. In theory, this guarantees a long-duration stun on two heroes. The problem is execution. Shackleshot is already one of the trickier stuns to land, and Soulbind doesn't always position the targets for an easy latch. The other big combo, Focus Fire on Soulbound targets, sounds great but can be misleading. Windranger often relies on item procs and focused damage to secure a kill. Splitting her ultimate's damage between two heroes can mean neither one dies quickly enough.
This combo hinges entirely on both heroes having their ultimates available at the same time and finding the perfect opportunity. As the game goes on, opponents naturally learn to play spread out against a Grimstroke to avoid a good Soulbind in the first place, making the setup even more difficult. While a perfectly executed Soulbind into Shackleshot can certainly win a teamfight, it's not a reliable plan. The high execution barrier and the awkward interaction with Focus Fire mean that for every fight they win, there's another where the combo fizzles and both ultimates are wasted.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.48% | 418 |
| Crusader & Archon | 51.19% | 1,180 |
| Legend & Ancient | 50.36% | 1,251 |
| Divine & Immortal | 53.67% | 518 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.43% | ▲ +0.2pp | 8,861 |
| 7.41d | 49.20% | ▼ -0.8pp | 94,463 |
| 7.41c | 49.99% | ▲ +0.7pp | 36,476 |
| 7.41b | 49.28% | — | 30,166 |
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Data updated Aug 17, 2026.