How Hoodwink and Muerta perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Muerta win 44.53% of ranked matches when playing on the same team, over 4,116 matches.
Pairing a stun with a fear looks like a solid lockdown chain, but the abilities often work against each other. Hoodwink needs a target to be near a tree for Bushwhack to land, holding them in place. Muerta's Dead Shot does the opposite, forcing the enemy to run uncontrollably for a short time. Fearing a target can pull them away from the tree Hoodwink needs, ruining the setup entirely. Even if Bushwhack lands first, following it with a fear offers very little extra disable time and can move the enemy to a safer position, making it harder for your team to focus them down.
This disconnect makes the laning phase feel awkward, as securing kills with the combo is unreliable. Later in the game, the problem persists. Muerta wants heroes held in place so she can maximize damage from The Calling or during Pierce the Veil. Hoodwink prefers to play from the edges, looking for pickoffs with Sharpshooter or catching heroes out of position. Neither hero provides what the other truly needs to succeed. Muerta lacks a reliable frontliner or setup, and Hoodwink’s catch isn't improved by Muerta's kit, leading to them often feeling like they're playing two separate games.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.53% | 257 |
| Crusader & Archon | 46.60% | 603 |
| Legend & Ancient | 38.38% | 495 |
| Divine & Immortal | 45.85% | 205 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.53% | ▲ +0.3pp | 4,116 |
| 7.41d | 44.25% | ▼ -1.3pp | 60,059 |
| 7.41c | 45.57% | ▼ -2.0pp | 40,023 |
| 7.41b | 47.54% | — | 37,963 |
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Data updated Aug 17, 2026.