How Hoodwink and Outworld Destroyer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Outworld Destroyer win 50.52% of ranked matches when playing on the same team, over 6,556 matches.
Struggling to build early map control is a common theme for this duo. Their ability kits have a fundamental conflict that makes coordinating ganks feel clumsy. The main issue is Outworld Destroyer's Astral Imprisonment. While it can be used to set up kills, its timing often clashes with Hoodwink's spells. A target banished by Astral Imprisonment is invulnerable, which can completely waste a well-aimed Bushwhack or a fully charged Sharpshooter. This forces a level of communication and precision that many other hero pairings simply don't need, leading to missed opportunities and less pressure on the map.
This awkwardness persists throughout the game. During mid-game skirmishes, Hoodwink often has to hold her spells and wait for Astral Imprisonment to end, giving the target a crucial window to use a defensive item or escape ability. Outworld Destroyer benefits most from long, simple stuns that let him freely attack a target with Arcane Orb, and Hoodwink’s tree-dependent setup isn't always available or reliable for that. While they can contribute separate instances of damage in a big teamfight, they lack the smooth kill-setup synergy that allows a duo to get ahead and stay ahead.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.94% | 289 |
| Crusader & Archon | 50.81% | 925 |
| Legend & Ancient | 54.99% | 871 |
| Divine & Immortal | 55.65% | 354 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.52% | ▲ +2.6pp | 6,556 |
| 7.41d | 47.88% | ▼ -0.8pp | 57,179 |
| 7.41c | 48.63% | ▲ +0.3pp | 29,047 |
| 7.41b | 48.38% | — | 27,585 |
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Data updated Aug 17, 2026.