How Hoodwink and Ogre Magi perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Ogre Magi win 49.06% of ranked matches when playing on the same team, over 14,271 matches.
Pairing a reliable stun with a conditional one seems like a great idea on paper. Ogre Magi can use Fireblast to hold a target still, giving Hoodwink an easy setup for a follow-up Bushwhack. The long disable duration is enough to kill most heroes in the early and mid-game, especially with Ignite slowing them if they survive. The issue is execution. Ogre is a melee hero who has to walk directly at the enemy to initiate this combo. Against most ranged lanes, he'll take heavy damage just for trying, leaving a squishy Hoodwink exposed and unable to capitalize. The combo is effective when it works, but getting the opportunity is unreliable.
This lane can snag a kill against an overextended opponent, but it rarely builds a lasting advantage from it. Good players will respect Ogre's threat range and simply poke the pair from a distance. Later in the game, their single-target lockdown is less impactful in chaotic teamfights. Hoodwink appreciates the attack speed from Bloodlust, but she's rarely the kind of right-click core that makes the best use of the spell. Ultimately, the duo relies on opponents making mistakes rather than creating their own consistent opportunities, leading to very average results.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.05% | 991 |
| Crusader & Archon | 52.11% | 2,318 |
| Legend & Ancient | 50.82% | 1,698 |
| Divine & Immortal | 49.00% | 449 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.06% | ▲ +0.3pp | 14,271 |
| 7.41d | 48.80% | ▼ -0.1pp | 164,578 |
| 7.41c | 48.85% | ▼ -1.6pp | 82,292 |
| 7.41b | 50.41% | — | 76,420 |
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Data updated Aug 17, 2026.