How Hoodwink and Puck perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Puck win 43.82% of ranked matches when playing on the same team, over 5,123 matches.
Drafting these two heroes together creates a lineup with too much overlap and a shared, critical weakness. Both Puck and Hoodwink are elusive, mobile heroes who want to deal magic damage from the edges of a fight. Neither wants to be the frontline or the primary initiator who soaks up spells and attention. While a Dream Coil can lock enemies in place, Hoodwink’s Bushwhack requires specific tree positioning to follow up, which can be awkward and less reliable than the lockdown Puck typically prefers to enable his team. This pairing leaves your draft lacking a durable core who can stand their ground.
Throughout the game, this composition struggles in direct, five-on-five teamfights. The Puck and Hoodwink duo needs someone else to start the fight and draw focus so they can execute their spell combos. Without a sturdy offlaner or carry, enemy teams can often ignore the rest of your lineup and run straight at your two squishy damage dealers. This forces them to use their mobility spells defensively, preventing them from contributing meaningfully to the fight. Your team is forced into a very specific game plan of catching heroes out of position, because you simply lack the tools to fight head-on.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 39.13% | 207 |
| Crusader & Archon | 41.24% | 611 |
| Legend & Ancient | 41.34% | 687 |
| Divine & Immortal | 49.09% | 440 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.82% | ▼ -1.9pp | 5,123 |
| 7.41d | 45.71% | ▼ -1.0pp | 60,553 |
| 7.41c | 46.69% | ▼ -0.1pp | 36,118 |
| 7.41b | 46.83% | — | 32,505 |
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Data updated Aug 17, 2026.