How Hoodwink and Slark perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Slark win 47.48% of ranked matches when playing on the same team, over 11,461 matches.
Setting up a gank for Slark can feel awkward with Hoodwink. His Pounce is the big commit, but her main lockdown, Bushwhack, requires a nearby tree to land its stun. In open areas like the river or mid lane where Slark often wants to fight, Hoodwink's ability to hold someone in place is much less reliable. While Acorn Shot offers a slow, it's not the hard control Slark needs to guarantee he can build up Essence Shift stacks on a priority target. This leaves Slark often having to find his own openings, with Hoodwink’s contribution being less about setup and more about adding damage from the side.
Across the game, this dynamic means their coordination isn't automatic. Hoodwink wants to play from the safety of the treeline, using Scurry to reposition and landing spells from a distance. Slark, on the other hand, needs to be directly on top of enemies and often uses Shadow Dance to find aggressive solo pickoffs. Their ideal fight positioning is often different. While a well-timed Sharpshooter can finish off a target Slark has weakened, the core game plans of these two heroes don't naturally overlap, meaning they function more like two individuals fighting near each other than a coordinated pair.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.25% | 590 |
| Crusader & Archon | 46.47% | 1,715 |
| Legend & Ancient | 48.79% | 1,566 |
| Divine & Immortal | 49.76% | 635 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.48% | ▼ -0.4pp | 11,461 |
| 7.41d | 47.90% | ▼ -0.7pp | 139,786 |
| 7.41c | 48.60% | ▼ -1.0pp | 89,412 |
| 7.41b | 49.56% | — | 94,660 |
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Data updated Aug 17, 2026.