How Jakiro and Nyx Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Jakiro and Nyx Assassin win 50.06% of ranked matches when playing on the same team, over 5,843 matches.
Holding a single target in place can feel redundant with this pairing. Nyx Assassin offers instant lockdown with Impale, which can set up Jakiro's delayed Ice Path. However, the full Nyx combo is often enough to eliminate a lone support on its own, making Jakiro's contribution feel like overkill. In larger fights, Jakiro wants enemies grouped and stuck inside Macropyre for a long duration. Nyx's kit is built around bursting one specific hero and disengaging, which doesn't help force enemies to stay in Jakiro's area-of-effect spells. Their lockdown and damage profiles simply don't have much overlap.
This lane composition often struggles to find a cohesive game plan. Jakiro naturally wants to push down a lane, using his spells to clear waves and pressure towers. Nyx Assassin, on the other hand, is most effective when roaming the map to find pickoffs with Vendetta. This means the team is frequently split between two different objectives. If the team groups with Jakiro, Nyx loses his hunting potential. If Nyx roams, Jakiro can be left vulnerable. This lack of a shared tempo means they can fail to build momentum together, leading to an inconsistent mid-game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.10% | 309 |
| Crusader & Archon | 50.16% | 921 |
| Legend & Ancient | 49.69% | 801 |
| Divine & Immortal | 39.47% | 228 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.06% | ▲ +0.5pp | 5,843 |
| 7.41d | 49.53% | ▲ +0.3pp | 75,699 |
| 7.41c | 49.27% | ▲ +0.5pp | 25,786 |
| 7.41b | 48.75% | — | 29,564 |
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Data updated Aug 17, 2026.