How Jakiro and Slardar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Jakiro and Slardar win 48.45% of ranked matches when playing on the same team, over 9,864 matches.
Trying to follow up on a Slardar initiation with this lane partner can feel off. The core issue is a mismatch in timing and purpose. Slardar wants to blink in, stun with Slithereen Crush, and have a single target die immediately from physical attacks amplified by Corrosive Haze. Jakiro, however, is a hero of delayed effects and damage over time. His spells like Ice Path have a cast delay, meaning the target of Slardar's stun is often free to move by the time Jakiro's control lands. The magical damage from Dual Breath and Macropyre also gets no benefit from Slardar's armor reduction.
Throughout a game, this disconnect means the two heroes rarely enable each other effectively. Slardar is looking for fast, aggressive pickoffs across the map, while Jakiro excels in slower, more methodical pushes and teamfights where enemies are forced to stand in his area-of-effect spells. A Slardar might find a solo kill, but Jakiro is often too far away or too slow to contribute meaningfully. Conversely, when Jakiro sets up a great defensive Macropyre, a mobile Slardar might already be looking for a flank elsewhere. They don't actively hinder one another, but they don't combine their strengths either.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.90% | 647 |
| Crusader & Archon | 48.19% | 1,654 |
| Legend & Ancient | 46.99% | 1,211 |
| Divine & Immortal | 47.13% | 331 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.45% | ▲ +0.2pp | 9,864 |
| 7.41d | 48.21% | ▼ -1.2pp | 120,600 |
| 7.41c | 49.38% | ▲ +0.8pp | 51,947 |
| 7.41b | 48.63% | — | 59,189 |
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Data updated Aug 17, 2026.