How Jakiro and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Jakiro and Viper win 47.40% of ranked matches when playing on the same team, over 9,364 matches.
Setting up a kill for Viper often feels redundant with a Jakiro on the team. Both heroes excel at applying slows and damage over time, but this overlap means they don't cover each other's weaknesses. A target hit by Viper Strike is already massively slowed, so the slow from Dual Breath doesn't add much new value. Crucially, the duo lacks reliable, hard lockdown. Jakiro's Ice Path is their only real stun, and if it's on cooldown or misses, there's nothing to stop an enemy from teleporting away or using a defensive spell to survive the sustained damage.
This weakness defines their games. Laning might involve a lot of harass, but securing kills is difficult. In teamfights, they can put down a ton of area denial with Macropyre and Nethertoxin, but mobile enemies can often reposition and re-engage on their own terms. The core problem is that they can't punish an opponent's mistake instantly. Instead of bursting a target down, they start a slow burn, giving the enemy team plenty of time to react with saves, heals, or counter-initiation. This gives opponents too many windows to escape what should have been a guaranteed kill.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.31% | 875 |
| Crusader & Archon | 49.61% | 1,544 |
| Legend & Ancient | 48.52% | 777 |
| Divine & Immortal | 42.70% | 185 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.40% | ▲ +1.0pp | 9,364 |
| 7.41d | 46.44% | ▲ +1.3pp | 120,655 |
| 7.41c | 45.09% | ▼ -0.8pp | 43,294 |
| 7.41b | 45.87% | — | 51,011 |
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Data updated Aug 17, 2026.